Coordinate Systems =================== Scene Coordinate ----------------- - axis (m): ``[x, y, z]`` - phi (deg): angle on the x-y plane. 0 deg is the positive x-axis, 90 deg is the positive y-axis - theta (deg): angle on the z-x plane. 0 deg is the positive z-axis, 90 deg is the x-y plane - azimuth (deg): azimuth -90 ~ 90 deg equal to phi -90 ~ 90 deg - elevation (deg): elevation -90 ~ 90 deg equal to theta 180 ~ 0 deg Object's Local Coordinate -------------------------- - axis (m): ``[x, y, z]`` - yaw (deg): rotation along the z-axis. Positive yaw rotates the object from the positive x-axis to the positive y-axis - pitch (deg): rotation along the y-axis. Positive pitch rotates the object from the positive x-axis to the positive z-axis - roll (deg): rotation along the x-axis. Positive roll rotates the object from the positive z-axis to the negative y-axis - origin (m): ``[x, y, z]`` - rotation (deg): ``[yaw, pitch, roll]`` - rotation rate (deg/s): ``[yaw rate, pitch rate, roll rate]``